Почему эти итемы для лута ты не вывел в массив?
ведь для остальных сделал!?
типо такого?
не тестил, как сама концепция ...
DIM Z[36] #type
var a
Z[1] = '0x108A' #ring
Z[2] = '0x1085' #necklace
Z[3] = '0x1086' #bracelet
Z[4] = '0x1087' #Eyrings
Z[5] = '0x1088' #necklace
Z[6] = '0x1089' #necklace
Z[7] = '0x1EA7' #MGems
#gems
Z[8] = '0x0F30'
Z[9] = '0x0F11'
Z[10] = '0x0F0F'
Z[11] = '0x0F13'
Z[12] = '0x0F10'
Z[13] = '0x0F16'
Z[14] = '0x0F18'
Z[15] = '0x0F15'
Z[16] = '0x0F25'
#вердца, пумице и тп
Z[17] = '0x0F8E'
Z[18] = '0x0F8B'
Z[19] = '0x0F91'
Z[20] = '0x0F80'
Z[21] = '0x1078' #кожа
Z[22] = '0x0EED'#GOLD
Z[23] = '0x14ED'#map
#########реги
Z[24] = '0x0F7A'
Z[25] = '0x0F86'
Z[26] = '0x0F7B'
Z[27] = '0x0F8C'
Z[28] = '0x0F8D'
Z[29] = '0x0F85'
Z[30] = '0x0F84'
Z[31] = '0x0F88'
#стрелы пойзан фаир болты
Z[32] = '0x1BFB'
Z[33] = '0x0F3F'
Z[34] = '0x0F3F'
#мистикал поушен
Z[35] = '0x0F09'
Z[36] = '0x0F09'
DIM Zz[36] #color
var a
Zz[1] = '-1' #ring
Zz[2] = '-1' #necklace
Zz[3] = '-1' #bracelet
Zz[4] = '-1' #Eyrings
Zz[5] = '-1' #necklace
Zz[6] = '-1' #necklace
Zz[7] = '-1' #MGems
#gems
Zz[8] = '-1'
Zz[9] = '-1'
Zz[10] = '-1'
Zz[11] = '-1'
Zz[12] = '-1'
Zz[13] = '-1'
Zz[14] = '-1'
Zz[15] = '-1'
Zz[16] = '-1'
#вердца, пумице и тп
Zz[17] = '-1'
Zz[18] = '-1'
Zz[19] = '-1'
Zz[20] = '-1'
Zz[21] = '-1' #кожа
Zz[22] = '-1'#GOLD
Zz[23] = '-1'#map
#########реги
Zz[24] = '-1'
Zz[25] = '-1'
Zz[26] = '-1'
Zz[27] = '-1'
Zz[28] = '-1'
Zz[29] = '-1'
Zz[30] = '-1'
Zz[31] = '-1'
#стрелы пойзан фаир болты
Zz[32] = '0x05D3'
Zz[33] = '0x05D3'
Zz[34] = '0x0020'
#мистикал поушен
Zz[35] = '0x0695'
Zz[36] = '0x0633'
for a=1 to 36
uo.FindType(Z[a],Zz[a],Corpse)
while UO.FindCount()>0
uo.MoveItem('finditem','0','backpack')
Wait(100)
uo.FindType(Z[a],Zz[a],Corpse)
wend
wait (50)
next