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Форум шарда Middle-Earth

trustm3

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  1. sub main() var i While UO.Life>0 for i=1 to 49 kopat() uo.press(34) next uo.print("GO iacaa =)") kopat() for i=1 to 50 wait(500) uo.press(36) next uo.press(34) wend end sub sub kopat() var where_x,where_y,coords,i UO.DeleteJournal() where_x=uo.getx() where_y=uo.gety() for i= 1 to 1 uo.print('Eaiae!') coords="waittargettile "+" 1339 "+str(where_x)+" "+str(where_y+i)+" 0" uo.exec(coords) uo.exec("usetype '0x0E85'") # Caanu i?iienuaaai oei ee?ee UO.DeleteJournal() while (not (UO.InJournal("You have") or UO.InJournal("You were") or UO.InJournal("no ore") or UO.InJournal("cannot") or UO.InJournal("Cancelled") or UO.InJournal("far away") or UO.InJournal("I am"))) wait(1000) wend next end sub _____________________________________________ помогите плз переделать скрипт, тут он просто ходил по прямой и копает перед собой, а я хочу чтоб вокруг себя копал.... плз переделайте кто может )))
  2. sub mine() VAR DigDistance, TileNum, KillElemental VAR ElemSignal, LastTimer DIM BaseX[4], BaseY[4] VAR BaseZ, WayPoint, WayPoints VAR MaxWeight VAR i,j,TileY,TileX,DirX,DirY VAR Delta,BeginX,EndX,BeginY,EndY ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ; TileNum='Num' - Use ",infotile" command on the floor ; Íîìåð òàéëà â êîòîðîì ìîæíî êîïàòü ,ïîòûêàéòå êîìàíäîé ; ",infotile" ïî ðàçíâì òàéëàì è ïîñìîòðèòå íå îòëè÷àþòñÿ ëè èõ ; íîìåðà. ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" TileNum='1339' ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ; Ìàêñèìàëüíûé âåñ, êîòîðûé ìîæåò ïîäíÿòü ÷àð. Ñòàâüòå åãî ; íåìíîãî ìåíüøå ðåàëüíîãî. Òî åñòü åñëè ÷àð ïîäíèìàåò 760, òî ; ñòàâèì 730. ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" MaxWeight=25000 ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ; DigDistance=4 - Distance from tile where pickaxe targeting ; Ðàäèóñ êðóãà ïî êîòîðîìó áóäåò êîïàòü ÷àð, òî åñòü ðàññòîÿíèå ; äî êëåòêè êóäà ìîæíî äîòÿíóòüñÿ êèðêîé. ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" DigDistance=2 ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ; KillElemental='Yes'/'No' - Use 'Yes' if char skilled to morph ; in daemon and wrestling > 50 ; Åñëè ÷àð äîñòàòî÷íî ïðîêà÷åí ÷òîá áèòü ýëåìîâ, ñòàâüòå 'Yes' ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" KillElemental='No' ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ; ElemSignal='Off'/'On' - Play sound when elemental is digged ; Îïîâåøàòü ïðè ïîÿâëåíèè ýëåìà ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ElemSignal='Off' ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ; Çäåñü óêàçûâàåì êîîðäèíàòû òî÷åê êîïàíèÿ. Íóæíî âñòàòü íà ; ïîçèöèþ è ïîñìîòðåòü êîîðäèíàòû â èíæåêòå. Èõ è íóæíî ; ïîäñòàâèòü âìåñòî ìîèõ. ×àðà ñòàâüòå íà 4 êëåòêè îò ñòåí. ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" BaseX[0]=1647 BaseY[0]=2899 BaseZ=0 BaseX[1]=1648 BaseY[1]=2906 BaseZ=0 BaseX[2]=1651 BaseY[2]=2915 BaseZ=0 BaseX[3]=1653 BaseY[3]=2922 BaseZ=0 BaseX[4]=1655 BaseY[4]=2927 BaseZ=0 ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" ; Óêàçûâàåì êîëè÷åñòâî òî÷åê êîïàíèÿ ;"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""" WayPoints=5 CheckLag() UO.UseObject('Sunduk') LastTimer=UO.Timer() Repeat wait(500) Until UO.InJournal('You can') OR UO.InJournal('What is the') OR UO.Timer()>LastTimer+100 If UO.InJournal('see the') Then UO.Say("Podoydi k sunduku i tkni v nego pricelom!") UO.AddObject('Sunduk') While UO.Targeting()==2 wait(500) Wend UO.SaveConfig() UO.UseObject('Sunduk') Else ; UO.Say("1") Endif CheckLag() UO.UseObject('IronBag') LastTimer=UO.Timer() Repeat wait(500) Until UO.InJournal('You can') OR UO.InJournal('What is the')OR UO.Timer()>LastTimer+100 If UO.InJournal('see the') Then UO.Say("1") UO.AddObject('IronBag') While UO.Targeting()==2 wait(500) Wend UO.SaveConfig() Else ; UO.Say("1") Endif CheckLag() UO.UseObject('OtherBag') LastTimer=UO.Timer() Repeat wait(500) Until UO.InJournal('You can') OR UO.InJournal('What is the')OR UO.Timer()>LastTimer+100 If UO.InJournal('see the') Then UO.Say("1?") UO.AddObject('OtherBag') While UO.Targeting()==2 wait(500) Wend UO.SaveConfig() Else ; UO.Say("1.") Endif CheckLag() UO.UseObject('BestBag') LastTimer=UO.Timer() Repeat wait(500) Until UO.InJournal('You can') OR UO.InJournal('What is the')OR UO.Timer()>LastTimer+100 If UO.InJournal('see the') Then UO.Say("V kakoy meshok kidat' vihu?") UO.AddObject('BestBag') While UO.Targeting()==2 wait(500) Wend UO.SaveConfig() Else ; UO.Say("1.") Endif While NOT UO.Dead() For WayPoint=0 to WayPoints-1 walkn(BaseX[WayPoint],BaseY[WayPoint],"") digitstay(MaxWeight,DigDistance,KillElemental,ElemSignal,BaseX[WayPoint],BaseY[W ayPoint]) Next wend end sub ; Ïðîâåðêà íóæíîñòè ðóäû. Çàêîìåíòèðîâàòü òî ÷òî íóæíî êîïàòü. sub CheckOre() VAR Cont=1, i=0, Exit=0 VAR Count=7 ; Ñêîëüêî ýëåìåíòîâ â ìàññèâå. DIM Ores[15] Ores[0]="Iron" Ores[1]="Rusty" Ores[2]="Old Copper" Ores[3]="Dull Copper" Ores[4]="Copper" Ores[5]="Bronze" Ores[6]="Silver" ; Ores[7]="Shadow" ; Ores[8]="Rose" ; Ores[9]="Gold" ; Ores[10]="Agapite" ; Ores[11]="Blood Rock" ; Ores[12]="Verite" ; Ores[13]="Valorite" ; Ores[14]="Mytheril" While i<Count AND Exit==0 If UO.InJournal(Ores) Then Cont=0 Exit=1 Endif ; UO.Print(STR(i)) ; UO.Print(Ores) i=i+1 Wend return Cont end sub ;-------------------- Try to mine under self ------------------ sub digitstay(MaxWeight,MaxDistance,KillElemental,ElemSignal,BaseX,BaseY) VAR x,y,z='0',TileNum='1339' VAR Last=0,LastTimer, ContFlag=1 VAR MaxTimer=110 For x=-MaxDistance to MaxDistance For y=-MaxDistance to MaxDistance Repeat CheckLag() ; deleting journal UO.WaitTargetTile(TileNum,STR(UO.GetX()+x),STR(UO.GetY()+Y),z) UO.UseType('0x0E85') LastTimer=UO.Timer() Repeat wait(500) until UO.InJournal("You cannot") OR UO.InJournal("You put") OR UO.InJournal("You loosen") OR UO.InJournal("There is no") OR UO.InJournal("That is too") OR UO.InJournal("OOPS") OR UO.InJournal("attacking you") OR LastTimer+200<UO.Timer() If NOT UO.InJournal('There is no') then ContFlag=CheckOre() Endif If UO.InJournal('You loosen') then repeat wait(500) until UO.InJournal("You put") OR LastTimer+MaxTimer<UO.Timer() Endif If UO.InJournal('something with ore') OR UO.InJournal("attacking you") then If ElemSignal=='On' Then Gong(2) Endif If KillElemental=='Yes' Then KillElem() walkn(BaseX,BaseY,"") Else ; any user defined command when char digget elemental Endif Endif If UO.InJournal("attacking you") then gong(3) Endif If UO.Weight>=MaxWeight then Endif Until UO.InJournal("There is no") OR UO.InJournal("That is too") OR UO.InJournal("Try mining") OR ContFlag==0 Next Next end sub sub GoW() VAR walkwait=300 VAR x,y,dir=6 VAR key=36 ; Home key x=UO.GetX() y=UO.GetY() while UO.GetDir()<>dir UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif wend UO.Press(key) wait(walkwait) If x==UO.GetX() AND y==UO.GetY() Then CheckLag() Endif If UO.GetX()+1==x Then return -1 Else return 1 Endif end sub sub GoN() VAR walkwait=300 VAR x,y,dir=0 VAR key=33 ; PgUp x=UO.GetX() y=UO.GetY() while UO.GetDir()<>dir UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif wend UO.Press(key) wait(walkwait) If x==UO.GetX() AND y==UO.GetY() Then CheckLag() Endif If UO.GetY()+1==y Then return -1 Else return 1 Endif end sub sub GoE() VAR walkwait=300 VAR x,y,dir=2 VAR key=34 ; PgDown x=UO.GetX() y=UO.GetY() while UO.GetDir()<>dir UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif wend UO.Press(key) wait(walkwait) If x==UO.GetX() AND y==UO.GetY() Then CheckLag() Endif If UO.GetX()-1==x Then return -1 Else return 1 Endif end sub sub GoS() VAR walkwait=300 VAR x,y,dir=4 VAR key=35 ; End x=UO.GetX() y=UO.GetY() while UO.GetDir()<>dir UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif wend UO.Press(key) wait(walkwait) If x==UO.GetX() AND y==UO.GetY() Then CheckLag() Endif If UO.GetY()-1==y Then return -1 Else return 1 Endif end sub sub GoWN() VAR walkwait=300 VAR x,y,dir=7 VAR key=38 ; UpArrow x=UO.GetX() y=UO.GetY() If UO.GetDir()<>dir Then UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif Endif If UO.GetDir()==dir Then UO.Press(key) wait(walkwait) If x==UO.GetX() AND y==UO.GetY() Then CheckLag() Endif If UO.GetDir()==dir Then return -1 Else return UO.GetDir() Endif Else return UO.GetDir() Endif end sub sub GoNE() VAR walkwait=300 VAR x,y,dir=1 VAR key=39 ; RightArrow x=UO.GetX() y=UO.GetY() If UO.GetDir()<>dir Then UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif Endif If UO.GetDir()==dir Then UO.Press(key) wait(walkwait) If x==UO.GetX() AND y==UO.GetY() Then CheckLag() Endif If UO.GetDir()==dir Then return -1 Else return UO.GetDir() Endif Else return UO.GetDir() Endif end sub sub GoSE() VAR walkwait=300 VAR x,y,dir=3 VAR key=40 ; DownArrow x=UO.GetX() y=UO.GetY() If UO.GetDir()<>dir Then UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif Endif If UO.GetDir()==dir Then UO.Press(key) wait(walkwait) If x==UO.GetX() AND y==UO.GetY() Then CheckLag() Endif If UO.GetDir()==dir Then return -1 Else return UO.GetDir() Endif Else return UO.GetDir() Endif end sub sub GoSW() VAR walkwait=300 VAR x,y,dir=5 VAR key=37 ; LeftArrow x=UO.GetX() y=UO.GetY() If UO.GetDir()<>dir Then UO.Press(key) wait(walkwait) If UO.GetDir()<>dir Then CheckLag() Endif Endif If UO.GetDir()==dir Then UO.Press(key) wait(walkwait) If x==UO.GetX() AND y==UO.GetY() Then CheckLag() Endif If UO.GetDir()==dir Then return -1 Else return UO.GetDir() Endif Else return UO.GetDir() Endif end sub #============================================================== # WalkN(X,Y,Serial) - char is walking by dX and dY step # sub using Home, End, PgUp, PgDown keys # d'not rebind this key from default action! # walkwait - delay after keypress #-------------------------------------------------------------- sub WalkN(x,y,Target) VAR i VAR dx,dy,Exit=0 While Exit<>1 If Target<>"" Then dx=UO.GetX(Target)-UO.GetX() dy=UO.GetY(Target)-UO.GetY() ; UO.Print("Target locked!") If UO.GetDistance(Target)<2 Then Exit=1 Endif Else dx=x-UO.GetX() dy=y-UO.GetY() If dx==0 AND dy==0 Then Exit=1 Endif Endif If dx<>0 AND dy<>0 Then If dx>0 AND dy>0 Then GoSE() Endif If dx>0 AND dy<0 Then GoNE() Endif If dx<0 AND dy>0 Then GoSW() Endif If dx<0 AND dy<0 Then GoWN() Endif Endif If dx<>0 AND dy==0 Then If dx>0 Then GoE() Endif If dx<0 Then GoW() Endif Endif If dx==0 AND dy<>0 Then If dy>0 Then GoS() Endif If dy<0 Then GoN() Endif Endif Wend end sub sub guards() start: If (UO.InJournal("an earth elemental") or UO.InJournal("a slime")) then UO.DeleteJournal() uo.Say('.guards') endif wait(100) goto start end sub sub NewRecon() while true while UO.IsOnline() wait(100) wend UO.TextOpen() UO.TextPrint('Disconnected at '+MakeTime()) UO.Exec('terminate all') connect: UO.Say(' ') wait(3000) UO.LDblClick(616,455) wait(3000) UO.LDblClick(616,455) wait(3000) UO.LDblClick(616,455) wait(3000) UO.LDblClick(357,164) if UO.IsOnline() then UO.Exec('exec mine') UO.TextOpen() UO.TextPrint('Reconnected at '+MakeTime()) else goto connect endif wend endsub Sub MakeTime() VAR D, T, Ret, i Ret = STR(UO.Time()) T = "" For i = 0 To Len(Ret) T = Ret[Len(Ret)-i] + T If (I == 2) OR (I == 4) Then T = ":" + T EndIf Next Ret = STR(UO.Date()) D = "" For i = 0 To Len(Ret) D = Ret[Len(Ret)-i] + D If (I == 2) OR (I == 4) Then D = "." + D EndIf Next Ret = T + " @ " + D RETURN Ret end sub #============================================================== # CheckLag() - click on backpack and awaiting "backpack" # message in journal. # # Journal has been deleted!!! #-------------------------------------------------------------- sub CheckLag() UO.DeleteJournal() UO.Click('backpack') repeat wait(500) until UO.InJournal('backpack') end sub вот макро, зделано Савагевом с дрв, переделанно мной ))) там все ясно и понятно.....
  3. не кидает на землю, а ток в паке перекладывает с места на место
  4. спс, как серв поднимут обязательно проверю....
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